Award-Winning Game Design.

In 2014, after years of experience working as a writer, editor and filmmaker I decided to study game development. I haven’t looked back.

In 2017 I graduated with a Bachelor of Games and Interactivity from Swinburne University.

My final-year university capstone project Level Squared won Best Student Game at The Game Awards, as voted upon by a panel of industry legends including Hideo Kojima, Todd Howard and Kim Swift.

Today, I work as a Game Designer at PlaySide Studios in Melbourne, Australia.

My job gives me the opportunity to create original and innovative F2P Mobile Games played by millions worldwide and to work with some of the biggest IP in the world today.

Award acceptance: Los Angeles, December 2017.